"Shareware game of the year"
Inside Mac Games 1991
The world has plunged into depression and devastation…the once mighty Kingdom is no longer. You set out upon your life long pursuit – to restore order and prosperity to the Kingdom. Having no experience, training, or money, you seek out the TaskMaker, one of the few powers left in the world, to help you. Under his guidance, you must explore lands, caves and castles to complete the 10 tasks the TaskMaker assigns. Tasks are unique and gradually increase in difficulty as you unlock secrets, communicate with people, and fight with monsters. Successfully complete all 10 tasks and you will be rewarded with the title of Master of the Land. Masters are given the power to change the game’s world and environment to suite their own preferences. Prove yourself honorable and gain the wisdom necessary for true freedom!
"Shareware game of the year," -Inside Mac Games 1991
First Storm/Impact product
Lead Artist and Game Designer
Creator of front-end interface, environments, character development and animation
Developed product from start to finish
Created Box cover art and in game graphics
Designed Logos and letterhead. Completed artwork for all in-between sequences
Over 200 characters and 300 items Spells, Monsters, Puzzles, and Potions. Over one-hundred million pixels of land to explore. Advanced character logic. Robust character dialogue. Complex battle sequences and turn-based game play. Unlimited Inventory. Delivered on two 720k Floppies. Digitized sound effects. 2bit and 4bit color versions. Multi-directional scrolling backgrounds. Addictive Game play!
Buy TaskMaker here http://www.robotroom.com/StormImpact.html
Genre Adventure RPG
Developer Storm/Impact Inc
Publisher XOR Corporation
Role Lead Artist
TaskMaker's graphics are detailed and often downright impressive. Dungeons are filled with textures, traps, and transporters. In addition to using commands, player can find hidden passages and traps can be done by looking at subtle differences in the appearance of walls and floors on the screen. Secret switches to force fields, trap doors and transporters, and traps are placed throughout the dungeon making it difficult for players to complete quests until they have had the chance to explore every dungeon cavern.