I love to create products that delight and to continually push the boundaries of creativity and technology. I've designed award winning titles, worked for top fortune 500 companies and collaborated with teams internationally. As the industry evolved so has my expertise, allowing me to adapt and thrive in an ever-changing market.
Examples of design specifications, wireframes, low and high fidelity mockups, IA diagrams, workflows, etc. Click on the thumbnails to learn more.
Digital work such as icons, logos, flat and rendered Illustrations, 2D, Isometric and 3/4 views. Print work such as stickers, t-shirts, and posters. Click on the thumbnails to see more.
Projects developed for desktop, tablet and mobile applications. Click on the thumbnails to see more.
Written papers for usability testing, observation reports, executive summaries, software proposels, product introductions, and video scripts. Click on the thumbnails to learn more.
12 years of game development (MacOS, Windows, Nintendo, Playstation and Dreamcast). Held roles such as Lead, Senior, 3D Modeler, Background Artist, Designer and Production Manager. Click on the thumbnails to learn more.